i've got a question regarding opengl hacking
i've always wanted to know how the aimbot for example in counter-strike works
i understand that there is a need to create a wrapper and hook it to the game
and also you have to find some addresses of functions or something...
so my questions are:
what exactly is the purpose of the wrapper?
how does it work?
and how can you find those addresses ?
btw: i just want to expreiment and try to create my own simple aimbot
any good tutorial links will be gladly accepted!
thank you all very much !


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