View Full Version : Tutorials for Experienced
- Dark Byte's Aimbot + Source (Delphi)
- Read Before Posting!
- [Code] AimBot Tutorial
- [Code] Dll Injection Tutorial
- API hooking, system wide hooks, and advanced Windows hooks
- Advanced static pointer discussion
- [Code caves, and printing to game screens][by: attilathedud]
- Plotting 2d screen pixels from 3d game co-ords
- Packet Deciphering and Emulation
- Making a .DLL(mAsm)
- Basic Demo Effects with DIBSection
- DIB Demo School Part 2 - Text Message Routines
- DIB Demo School Part 1 - Bitmap Blitting
- Making a trainer in Masm - Level 2
- Making a trainer in Masm - Level one:Part two
- Making a Trainer in Masm - Level one:Part one
- WriteProcessMemory Anti-Hook Package
- Inject Into a Running Process
- [TUTORIAL] DirectX 9.0 Hooking (Injection)
- Hacking NOS in NFS Underground [Code Injection]
- DirectX hooking using the games device pointer
- Making Minesweeper its own trainer
- Basics of d3d
- Giant Set of Tutorials [ Razali Rambli @ ßié ]
- A Cleaner Sweep on Minesweeper (patching)
- A Clean Sweep on Minesweeper (Botting)
- Generic Reversing of Hacked Save Game Checks - By [sheep]
- Direct 3D Hooking
- OpenGL Hack Methods - By Phar Lap
- Direct X Hooking (Ingame) - By [sheep]
- How to create a packet sender for Diablo II LoD V1.10 - By thong
- Reversing Packet Hash in WMO
- Code Shifting - By Spookie
- SoftICE for Game Training - By Orr
- Code Injection - DMA To Static address with Tsearch - By Epic Cataclysm / [sheep]
- Anti-Trainer Spy Tutorial - By MiCRaL
- mASM: PART 2... A Trainer Engine - By Tsongkie
- mASM: PART 1... A Little Background - By Tsongkie
- Dynamic Memory Allocation - By [sheep]
- DECRYPTING AGE OF MYTHOLOGY - By [sheep]
- Breaking the packet encryption in Tibia 7.8
- Memory Aimbot Tutorial
- Hacking NOS in NFS Underground [Code Injection] - By Shaikh Adeel
- Resolving Dynamic Memories at Runtime - By Tsongkie
- Code Caves and Code Injection - By Tsongkie
- In Game Menu
- Save/Restore(Teleport)
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